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python实现简单反弹球游戏

作者:匿名用户__  发布时间:2021-05-06 23:25:45 

标签:python,反弹球

python简单游戏-反弹球,供大家参考,具体内容如下

tkinter实现,直接贴上代码


from tkinter import*
import time
import random

class Ball:
   def __init__(self,canvas,paddle,color):
       self.canvas = canvas
       self.paddle = paddle
       self.id = canvas.create_oval(10,10,25,25,fill=color)
       self.canvas.move(self.id,245,100)
       starts = [-3,-2,-1,1,2,3]
       random.shuffle(starts)
       self.x = starts[0]
       self.y = -3
       self.canvas_height = self.canvas.winfo_height()
       self.canvas_width = self.canvas.winfo_width()
       self.hit_bottom = False

def hit_paddle(self,pos):
       paddle_pos=self.canvas.coords(self.paddle.id)
       if pos[2]>=paddle_pos[0] and pos[0]<=paddle_pos[2]:
           if pos[3]>=paddle_pos[1] and pos[3]<=paddle_pos[3]:
               return True
       return False

def draw(self):
       self.canvas.move(self.id,self.x,self.y)
       pos = self.canvas.coords(self.id)
       if pos[1] <= 0:
           self.y = 4
       if pos[3] >= self.canvas_height:
           self.hit_bottom=True
       if self.hit_paddle(pos)==True:
           self.y=-4
       if pos[0] <= 0:
           self.x = 4
       if pos[2] >= self.canvas_width:
           self.x = -4

class Paddle:
   def __init__(self,canvas,color):
       self.canvas = canvas
       self.id = canvas.create_rectangle(0,0,100,10,fill=color)
       self.canvas.move(self.id,200,400)
       self.x=0
       self.canvas_width = self.canvas.winfo_width()
       canvas.bind_all('<KeyPress-Left>',self.turn_left)
       canvas.bind_all('<KeyPress-Right>',self.turn_right)
       self.hit_bottom = False

def draw(self):
       self.canvas.move(self.id,self.x,0)
       pos = self.canvas.coords(self.id)
       if pos[0] <= 0:
           self.x = 0
       elif pos[2] >= self.canvas_width:
           self.x = 0

def turn_left(self,evt):
       self.x=-7

def turn_right(self,evt):
       self.x=7

tk = Tk()
tk.title("反弹吧!球球")
#tk.resizable(0,0)
tk.wm_attributes("-topmost",1)
canvas = Canvas(tk,width=650,height=600,bd=0,highlightthickness=0)
canvas.pack()
tk.update()

paddle=Paddle(canvas,'blue')
ball = Ball(canvas,paddle,'red')

while 1:
   if ball.hit_bottom==False:
       ball.draw()
       paddle.draw()
   tk.update_idletasks()
   tk.update()
   time.sleep(0.01)

效果:

python实现简单反弹球游戏

来源:https://blog.csdn.net/wangxun20081008/article/details/115600587

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