基于wxpython开发的简单gui计算器实例
作者:不吃皮蛋 发布时间:2023-09-09 04:42:25
标签:wxpython,gui,计算器
本文实例讲述了基于wxpython开发的简单gui计算器。分享给大家供大家参考。具体如下:
# wxCalc1 a simple GUI calculator using wxPython
# created with the Boa Constructor which generates all the GUI components
# all I had to do is add some code for each button click event
# Boa free from: http://boa-constructor.sourceforge.net/
# note that boa-constructor-0.3.1.win32.exe
# still uses wxPythonWIN32-2.4.2.4-Py23.exe
# but is expected to work with wxPython version 2.5 soon
# tested with Python23 vegaseat 26feb2005
from wxPython.wx import *
# some Boa generated global IDs ...
[wxID_WXFRAME1, wxID_WXFRAME1BTN0, wxID_WXFRAME1BTN1, wxID_WXFRAME1BTN2,
wxID_WXFRAME1BTN3, wxID_WXFRAME1BTN4, wxID_WXFRAME1BTN5, wxID_WXFRAME1BTN6,
wxID_WXFRAME1BTN7, wxID_WXFRAME1BTN8, wxID_WXFRAME1BTN9,
wxID_WXFRAME1BTNCLEAR, wxID_WXFRAME1BTNDIV, wxID_WXFRAME1BTNDOT,
wxID_WXFRAME1BTNEQUAL, wxID_WXFRAME1BTNMINUS, wxID_WXFRAME1BTNMULTI,
wxID_WXFRAME1BTNPLUS, wxID_WXFRAME1EDIT,
] = map(lambda _init_ctrls: wxNewId(), range(19))
class wxFrame1(wxFrame):
#startregion, below this marker is Boa generated code do not edit!!!
def _init_ctrls(self, prnt):
# generated method, don't edit
wxFrame.__init__(self, id=wxID_WXFRAME1, name='', parent=prnt,
pos=wxPoint(306, 270), size=wxSize(266, 265),
style=wxDEFAULT_FRAME_STYLE, title='Calculator1')
self.SetClientSize(wxSize(258, 225))
self.SetBackgroundColour(wxColour(0, 128, 0))
self.btn1 = wxButton(id=wxID_WXFRAME1BTN1, label='1', name='btn1',
parent=self, pos=wxPoint(16, 136), size=wxSize(32, 32), style=0)
EVT_BUTTON(self.btn1, wxID_WXFRAME1BTN1, self.OnBtn1Button)
self.btn2 = wxButton(id=wxID_WXFRAME1BTN2, label='2', name='btn2',
parent=self, pos=wxPoint(64, 136), size=wxSize(32, 32), style=0)
EVT_BUTTON(self.btn2, wxID_WXFRAME1BTN2, self.OnBtn2Button)
self.btn3 = wxButton(id=wxID_WXFRAME1BTN3, label='3', name='btn3',
parent=self, pos=wxPoint(112, 136), size=wxSize(32, 32), style=0)
EVT_BUTTON(self.btn3, wxID_WXFRAME1BTN3, self.OnBtn3Button)
self.btn4 = wxButton(id=wxID_WXFRAME1BTN4, label='4', name='btn4',
parent=self, pos=wxPoint(16, 96), size=wxSize(32, 32), style=0)
EVT_BUTTON(self.btn4, wxID_WXFRAME1BTN4, self.OnBtn4Button)
self.btn5 = wxButton(id=wxID_WXFRAME1BTN5, label='5', name='btn5',
parent=self, pos=wxPoint(64, 96), size=wxSize(32, 32), style=0)
EVT_BUTTON(self.btn5, wxID_WXFRAME1BTN5, self.OnBtn5Button)
self.btn6 = wxButton(id=wxID_WXFRAME1BTN6, label='6', name='btn6',
parent=self, pos=wxPoint(112, 96), size=wxSize(32, 32), style=0)
EVT_BUTTON(self.btn6, wxID_WXFRAME1BTN6, self.OnBtn6Button)
self.btn7 = wxButton(id=wxID_WXFRAME1BTN7, label='7', name='btn7',
parent=self, pos=wxPoint(16, 56), size=wxSize(32, 32), style=0)
EVT_BUTTON(self.btn7, wxID_WXFRAME1BTN7, self.OnBtn7Button)
self.btn8 = wxButton(id=wxID_WXFRAME1BTN8, label='8', name='btn8',
parent=self, pos=wxPoint(64, 56), size=wxSize(32, 32), style=0)
EVT_BUTTON(self.btn8, wxID_WXFRAME1BTN8, self.OnBtn8Button)
self.btn9 = wxButton(id=wxID_WXFRAME1BTN9, label='9', name='btn9',
parent=self, pos=wxPoint(112, 56), size=wxSize(32, 32), style=0)
EVT_BUTTON(self.btn9, wxID_WXFRAME1BTN9, self.OnBtn9Button)
self.btn0 = wxButton(id=wxID_WXFRAME1BTN0, label='0', name='btn0',
parent=self, pos=wxPoint(16, 176), size=wxSize(32, 32), style=0)
EVT_BUTTON(self.btn0, wxID_WXFRAME1BTN0, self.OnBtn0Button)
self.btnDot = wxButton(id=wxID_WXFRAME1BTNDOT, label='.', name='btnDot',
parent=self, pos=wxPoint(64, 176), size=wxSize(32, 32), style=0)
EVT_BUTTON(self.btnDot, wxID_WXFRAME1BTNDOT, self.OnBtnDotButton)
self.btnEqual = wxButton(id=wxID_WXFRAME1BTNEQUAL, label='=',
name='btnEqual', parent=self, pos=wxPoint(112, 176),
size=wxSize(32, 32), style=0)
EVT_BUTTON(self.btnEqual, wxID_WXFRAME1BTNEQUAL, self.OnBtnEqualButton)
self.edit = wxTextCtrl(id=wxID_WXFRAME1EDIT, name='edit', parent=self,
pos=wxPoint(16, 16), size=wxSize(224, 24), style=0, value='')
self.btnPlus = wxButton(id=wxID_WXFRAME1BTNPLUS, label='+',
name='btnPlus', parent=self, pos=wxPoint(160, 56), size=wxSize(32,
32), style=0)
EVT_BUTTON(self.btnPlus, wxID_WXFRAME1BTNPLUS, self.OnBtnPlusButton)
self.btnMinus = wxButton(id=wxID_WXFRAME1BTNMINUS, label='-',
name='btnMinus', parent=self, pos=wxPoint(160, 96),
size=wxSize(32, 32), style=0)
EVT_BUTTON(self.btnMinus, wxID_WXFRAME1BTNMINUS, self.OnBtnMinusButton)
self.btnMulti = wxButton(id=wxID_WXFRAME1BTNMULTI, label='*',
name='btnMulti', parent=self, pos=wxPoint(160, 136),
size=wxSize(32, 32), style=0)
EVT_BUTTON(self.btnMulti, wxID_WXFRAME1BTNMULTI, self.OnBtnMultiButton)
self.btnDiv = wxButton(id=wxID_WXFRAME1BTNDIV, label='/', name='btnDiv',
parent=self, pos=wxPoint(160, 176), size=wxSize(32, 32), style=0)
EVT_BUTTON(self.btnDiv, wxID_WXFRAME1BTNDIV, self.OnBtnDivButton)
self.btnClear = wxButton(id=wxID_WXFRAME1BTNCLEAR, label='C',
name='btnClear', parent=self, pos=wxPoint(208, 56),
size=wxSize(32, 32), style=0)
self.btnClear.SetToolTipString('btnClear')
EVT_BUTTON(self.btnClear, wxID_WXFRAME1BTNCLEAR, self.OnBtnClearButton)
def __init__(self, parent):
self._init_ctrls(parent)
#endregion, above this marker is Boa generated code, do not edit!!!
# now respond to all the button click events ...
def OnBtn0Button(self, event):
val = '0'
# get existing edit box text
txt = self.edit.GetValue()
# append text
txt = txt + val
# update edit box text
self.edit.SetValue(txt)
def OnBtn1Button(self, event):
val = '1'
txt = self.edit.GetValue()
txt = txt + val
self.edit.SetValue(txt)
def OnBtn2Button(self, event):
val = '2'
txt = self.edit.GetValue()
txt = txt + val
self.edit.SetValue(txt)
def OnBtn3Button(self, event):
val = '3'
txt = self.edit.GetValue()
txt = txt + val
self.edit.SetValue(txt)
def OnBtn4Button(self, event):
val = '4'
txt = self.edit.GetValue()
txt = txt + val
self.edit.SetValue(txt)
def OnBtn5Button(self, event):
val = '5'
txt = self.edit.GetValue()
txt = txt + val
self.edit.SetValue(txt)
def OnBtn6Button(self, event):
val = '6'
txt = self.edit.GetValue()
txt = txt + val
self.edit.SetValue(txt)
def OnBtn7Button(self, event):
val = '7'
txt = self.edit.GetValue()
txt = txt + val
self.edit.SetValue(txt)
def OnBtn8Button(self, event):
val = '8'
txt = self.edit.GetValue()
txt = txt + val
self.edit.SetValue(txt)
def OnBtn9Button(self, event):
val = '9'
txt = self.edit.GetValue()
txt = txt + val
self.edit.SetValue(txt)
def OnBtnDotButton(self, event):
val = '.'
txt = self.edit.GetValue()
txt = txt + val
self.edit.SetValue(txt)
def OnBtnEqualButton(self, event):
txt = self.edit.GetValue()
# needs to contain a float so eg. 3/5 is 3/5.0
# otherwise division 3/5 would result in zero
if '/' in txt:
if '.' not in txt:
txt = txt + '.0'
# now evaluate the math string
txt = repr(eval(txt))
# and show result in edit box
self.edit.SetValue(txt)
def OnBtnPlusButton(self, event):
val = '+'
txt = self.edit.GetValue()
txt = txt + val
self.edit.SetValue(txt)
def OnBtnMinusButton(self, event):
val = '-'
txt = self.edit.GetValue()
txt = txt + val
self.edit.SetValue(txt)
def OnBtnMultiButton(self, event):
val = '*'
txt = self.edit.GetValue()
txt = txt + val
self.edit.SetValue(txt)
def OnBtnDivButton(self, event):
val = '/'
txt = self.edit.GetValue()
txt = txt + val
self.edit.SetValue(txt)
def OnBtnClearButton(self, event):
self.edit.SetValue('')
# -------------------- end of class wxFrame1 ----------------------
def create(parent):
return wxFrame1(parent)
class BoaApp(wxApp):
def OnInit(self):
wxInitAllImageHandlers()
self.main = create(None)
self.main.Show()
self.SetTopWindow(self.main)
return True
def main():
application = BoaApp(0)
application.MainLoop()
if __name__ == '__main__':
main()
希望本文所述对大家的Python程序设计有所帮助。


猜你喜欢
- Python break 语句Python break语句,就像在C语言中,打破了最小封闭for或while循环。break语句用来终止循环
- 1、将一个字典输入:该字典必须满足:value是一个list类型的元素,且每一个key对应的value长度都相同:(以该字典的key为col
- docutils 的官方工具地址为:https://docutils.sourceforge.io/目前的更新主要是在版本和使用手册的更新上
- cmd中输入net start mysql 提示:服务名无效请进入MySQL的bin目录,并在bin目录打开命令行窗口,或设置系统环境变量,
- time模块中的三种时间表示方式:时间戳结构化时间对象格式化时间字符串1.时间戳时间戳1970.1.1到指定时间到间隔,单位是秒import
- Python:获取“ 3年前的今天”的日期时间Python: get datetime for
- 一、背景协助产品部门提取10000份产品log信息中的SN号、IMEI号、ICCID号到Excel表格中。1.l原始的og内容:2.提取后的
- 至此,我们的 Python零基础入门篇 的系列专栏到今天基本上算是结束了。今天没有任何的知识点,只是运用我们之前学习过的知识做两个小游戏的案
- “Be conservative in what you send; be liberal in what you accept. &nbs
- 方式1:在pygame中使用pygame.event.get()方法捕获键盘事件,使用这个方式捕获的键盘事件必须要是按下再弹起才算一次。示例
- 1. apply与transform首先讲一下apply() 与transform()的相同点与不同点相同点:都能针对dataframe完成
- 很多时候我们写的程序,会花上一分钟甚至几分钟时间。为了使软件使用者能够耐心的等待程序的执行,我们经常会希望有一个进度条来表示程序执行的状态。
- tips: 路由绑定、菜单跳转、网页后退高亮显示1. 问题描述使用antd-vue 的 a-layout布局和a-menu菜单做一个侧边栏菜
- 今天在验证接口的并发问题时,把之前通过 redis 解决的并发压力转移到 mysql 上(redis 在 set 保存数据和数据过期需要去向
- 项目现状项目是一个数据监测平台,引入了ehcart和three.js 负责项目的数据可视化;打包后,体积高达2.1M,这个体积相比于我的项目
- 使用keras进行训练,默认使用单显卡,即使设置了os.environ['CUDA_VISIBLE_DEVICES']为两张
- 发送邮件概述:Django中内置了邮件发送功能,发送邮件需要使用SMTP服务,常用的免费服务器有:163、126、QQ注册并登陆163邮箱打
- 上次的故事是这样的前女友发来加密的"520快乐.pdf",我用python破解开之后,却发现...事情是这样的小哥哥还是
- 最近帮人做了个贪吃蛇的游戏(交作业用),很简单,界面如下:开始界面:游戏中界面:是不是很简单、朴素。(欢迎大家访问GitHub)游戏是基于P
- LoadRunner监控MySQLhttp://www.docin.com/p-92272846.htmlAdvanced MySQL Pe